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		<title>FEE OR FREE?</title>
		<link>http://www.dogfishsoftware.com/blog/?p=83</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=83#comments</comments>
		<pubDate>Wed, 04 May 2011 04:12:36 +0000</pubDate>
		<dc:creator>Glenn Touger</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Free Apps]]></category>
		<category><![CDATA[iAd]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Applications]]></category>
		<category><![CDATA[Mobile Phone]]></category>
		<category><![CDATA[monetization]]></category>

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		<description><![CDATA[You hit on the perfect idea for a new mobile app. You determined your audience and your dev team is ready to go. But what&#8217;s the best way to monetize the app? Will it bring in more revenue as a paid app or as a free, ad-supported one? To answer those questions you&#8217;ll need to [...]]]></description>
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		<title>Can you create a quality app in your pajamas?  A summary of the Voices That Matter iPhone Development Conference.</title>
		<link>http://www.dogfishsoftware.com/blog/?p=72</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=72#comments</comments>
		<pubDate>Fri, 15 Apr 2011 18:14:13 +0000</pubDate>
		<dc:creator>James Johnston</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Networking]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[User Interface]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[Cocos2D]]></category>
		<category><![CDATA[Core Animation]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Voices That Matter]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=72</guid>
		<description><![CDATA[For the second straight year, Dogfish Software attended the Voices That Matter-iPhone Development Conference in Seattle, WA. The conference provided practical help and guidance from writers and developers with real-world experience in using the technologies they presented. From Computer Vision to Game Center games and Test Driven Development to Defensive Programming techniques, the conference offered [...]]]></description>
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		<title>The Same Basic Rules Apply: How to Optimize Your Website for Mobile Devices</title>
		<link>http://www.dogfishsoftware.com/blog/?p=64</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=64#comments</comments>
		<pubDate>Wed, 12 Jan 2011 23:14:56 +0000</pubDate>
		<dc:creator>Barbara Bree</dc:creator>
				<category><![CDATA[Design Services]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[User Interface]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[bandwidth]]></category>
		<category><![CDATA[CSS]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[mobile web]]></category>
		<category><![CDATA[mobile-ready]]></category>
		<category><![CDATA[mobilizing]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=64</guid>
		<description><![CDATA[Smartphone usage continues to grow significantly, resulting in more and more users turning to mobile browsers to access websites. With all of the mobile devices and platforms currently on the market, the thought of getting your website mobile-ready can seem overwhelming, especially if your site includes complex functionality or content like video or Flash.  But, [...]]]></description>
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		<title>Building Connections through Mobile Health</title>
		<link>http://www.dogfishsoftware.com/blog/?p=60</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=60#comments</comments>
		<pubDate>Thu, 04 Nov 2010 04:54:13 +0000</pubDate>
		<dc:creator>Barbara Bree</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Privacy]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[EHR]]></category>
		<category><![CDATA[Mobile Applications]]></category>
		<category><![CDATA[Mobile Health Expo]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[security]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=60</guid>
		<description><![CDATA[It is easy to imagine the possibilities that mobile technology has to offer for the health care industry. Whether it’s developing a solution for a diabetes patient trying to manage his insulin level or a physician maintaining medical records for her entire patient list, the benefits of advances in mobile technology are only beginning to [...]]]></description>
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		<title>Is this really the &#8216;Golden Age of Mobile&#8217;?</title>
		<link>http://www.dogfishsoftware.com/blog/?p=53</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=53#comments</comments>
		<pubDate>Fri, 08 Oct 2010 21:57:31 +0000</pubDate>
		<dc:creator>Jeff Sorrentino</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Appcelerator]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[geo-location]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[iAd]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone/iPad DevCon 2010]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=53</guid>
		<description><![CDATA[Last week’s iPhone/iPad DevCon in San Diego offered a word to the wise… “Write software that matters and do it NOW!” Aaron Hillegass, Founder of Big Nerd Ranch, called this the ‘golden age of mobile’ in his keynote speech at the 3-day conference geared toward those serious about mobile development. He challenged developers to take [...]]]></description>
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		<title>iTunes 10: Apple breaks its own rules with a &#8220;stoplight&#8221; window interface</title>
		<link>http://www.dogfishsoftware.com/blog/?p=50</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=50#comments</comments>
		<pubDate>Tue, 07 Sep 2010 19:30:04 +0000</pubDate>
		<dc:creator>Jeff Sorrentino</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[User Interface]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=50</guid>
		<description><![CDATA[The new iTunes version 10 offers many improvements over its predecessors (in particular, performance is faster especially on load.)  Perplexingly, Apple decided to change the user interface of the main window in the latest release.  Since Apple&#8217;s OS X debuted in March 2001, application windows have followed the &#8220;horizontal three button&#8221; convention on the upper [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>That’s cool, but can it make a decent phone call?</title>
		<link>http://www.dogfishsoftware.com/blog/?p=45</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=45#comments</comments>
		<pubDate>Thu, 02 Sep 2010 04:57:40 +0000</pubDate>
		<dc:creator>Barbara Bree</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Applications]]></category>
		<category><![CDATA[Mobile Phone]]></category>
		<category><![CDATA[smartphones]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=45</guid>
		<description><![CDATA[With all of the smartphones currently available and the need for each new model to stand out in the crowd, manufacturers and providers are focused on offering the fastest, most feature-rich device on the market. And customers seem to be paying attention. Excited about having an ever-growing list of features and apps at their fingertips, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Game On! Is &#8216;free&#8217; the answer to generating more revenue from your games?</title>
		<link>http://www.dogfishsoftware.com/blog/?p=42</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=42#comments</comments>
		<pubDate>Wed, 11 Aug 2010 01:23:23 +0000</pubDate>
		<dc:creator>Kurt Bosselman</dc:creator>
				<category><![CDATA[Analytics]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Casual Connect]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[metrics]]></category>
		<category><![CDATA[monetization]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=42</guid>
		<description><![CDATA[The 2010 Casual Connect Game Conference in Seattle brought together everyone from the seasoned gamer to those hoping to learn how to enter this fast-paced market. Beyond the excitement for games themselves, a great deal of attention was focused on understanding how to increase revenue from games. For the most part, there are two schools [...]]]></description>
		<wfw:commentRss>http://www.dogfishsoftware.com/blog/?feed=rss2&#038;p=42</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Two Thumbs Up For The UIE Web App Masters Tour</title>
		<link>http://www.dogfishsoftware.com/blog/?p=27</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=27#comments</comments>
		<pubDate>Mon, 26 Jul 2010 16:09:48 +0000</pubDate>
		<dc:creator>Karen Meyers</dc:creator>
				<category><![CDATA[Design Services]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[Facebook Connect]]></category>
		<category><![CDATA[Jared Spool]]></category>
		<category><![CDATA[UIE]]></category>
		<category><![CDATA[UIE Web App Masters Tour]]></category>
		<category><![CDATA[web app]]></category>
		<category><![CDATA[web-based application]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=27</guid>
		<description><![CDATA[The UIE Web App Masters Tour made a stop in Seattle last week and I had the good fortune to attend. I’ve been following Jared Spool of UIE since about 2003 when he came to PhotoWorks, an e-commerce site I was working for at the time. He was helping us figure out where the pain [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Goooooool!  The World Cup scores in today’s digital world.</title>
		<link>http://www.dogfishsoftware.com/blog/?p=22</link>
		<comments>http://www.dogfishsoftware.com/blog/?p=22#comments</comments>
		<pubDate>Wed, 07 Jul 2010 23:07:36 +0000</pubDate>
		<dc:creator>James Johnston</dc:creator>
				<category><![CDATA[Internet]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[ESPN]]></category>
		<category><![CDATA[FIFA]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[vuvuzela]]></category>
		<category><![CDATA[World Cup]]></category>

		<guid isPermaLink="false">http://www.dogfishsoftware.com/blog/?p=22</guid>
		<description><![CDATA[As much as you may think the vuvuzela has made the most noise at this year’s World Cup, technology seems to have also made its mark on the “world’s biggest sporting event”. The FIFA World Cup is using technology to promote this sporting event like no other, to become one of the most watched events [...]]]></description>
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